
local UIBaseView = BaseClass()

function  UIBaseView:__init(uiObj)
    self.uiObj = uiObj
end


function UIBaseView:OnShow()
    self.uiObj:SetActive(true)
end

function UIBaseView:OnDisable()
    self.uiObj:SetActive(false)
end

function UIBaseView:__delete()
    DestoryObj(self.uiObj)
     self.uiObj = nil
end
return UIBaseView